GameXplain's Andre Segers joins the podcast to review Paper Mario: The Origami King with Kat and Nadia. Why is the latest game in the venerable series proving so contentious among Nintendo fans? Is there a way to revive the series's fortunes? And what would a Super Mario Persona 5 game look like? We answer all of these questions, plus delve further into the recent glut of RPG adaptations, talk Ghost of Tsushima, and more.
Close to a decade after its original crowdfunding campaign, CrossCode is finally on console! Kat and Nadia are joined by Hirun Cryer, who explains why this beautiful indie RPG is worth your attention. Plus, Kat explains why she's still digging Pokemon Sword, and Nadia reveals her thoughts on Paper Mario: The Origami King.
The original Xbox didn't have that many role-playing game, but it was nevertheless a watershed moment for both console history and the RPG genre. Kat and Nadia look back on Microsoft's entry into the console market and talk about Knights of the Old Republic's breakout success, Fable's broken promises, and much more, Plus: Reacting to the newly-announced Fallout TV show! Does it have any hope of being good? We discuss!
It's Diablo 2's 20th anniversary, and Kat and Nadia are here to talk about its remarkable descendants, including Titan Quest, Torchlight, and other classics (plus some newer games)! Plus, Cyberpunk 2077 impressions, why Pokemon Diamond & Pearl doesn't need a remake, and more!
The latest entry in the Console RPG Quest tackles both the WonderSwan and the Neo Geo Pocket, two cult favorite handhelds nevertheless trapped in the shadow of the Game Boy. Are their RPG legacies worth remembering? Kat and Nadia discuss! Plus, the duo get into all of the RPG news from the week, including the Pokemon Sword and Shield DLC, the Cyberpunk delay, and more!
It's E3! ... Sort of. Kat and Nadia react to the PS5 reveal and lament the general lack of RPGs; talk about Persona 4 Golden being liberated from the Vita, and speculate on Square Enix's newly-revealed Project Athia. Plus chatter about the Demon's Souls Remake, the Track of the Week, and more!
We're launching a brand new podcast at USgamer! In this special preview of Branching Narratives, Jeff and Kat sit down to talk about Jeff's journey through the industry; why they're launching a conversational podcast, and how it's all going to work. Stay tuned for the first full episode on June 10!
In the course of USG raising more than $7000 for Black Lives Matters during a live stream, Axe of the Blood God recently held a live discussion about social commentary in RPGs. That segment is included in this episode, in which we are joined by Eric Van Allen and VG247's Alex Donaldson, who talk about the failings of Vampire: The Masquerade and Deus Ex: Mankind Divided, the successes of Final Fantasy 7 Remake, and more. Plus: Outer Worlds on Switch isn't so great, unfortunately!
Kat, Nadia, and USG Senior Editor Caty McCarthy render their final verdict on Xenoblade Chronicles: Definitive Edition, where they talk about the new content, the biggest changes, and whether the fan-favorite RPG holds up. Plus: Track of the Week, a potential World Ends With You sequel, Kat's favorite podcasts, and more!
The Console RPG Quest continues with an exploration of one of Nintendo's less popular handhelds. Regarded as a bit of a tweener in its day, trapped as it was between the Nintendo DS and Game Boy, it has grown in esteem as fans have come to better appreciate its beautiful graphics and large library. But what about its RPG legacy? Tune in and listen as Kat and Nadia remember Pokemon Ruby, Fire Emblem, Final Fantasy Tactics Advance, Mother 3, and all the rest of the most important RPGs on the GBA!
There's lots to talk about in the news, so Nadia and Kat take some time to talk through the recent PS5 tech demo, the Ghost of Tsushima gameplay reveal, and the surprising controversy around Paper Mario. Then Kat shares her thoughts on Xenoblade Chronicles: Definitive Edition, and listeners get to weigh in on the failed RPGs they want to make a comeback!
Some RPGs become successful franchises, and others simply vanish into history, regardless of merits. This episode covers the latter, with Nadia and Kat discussing lost gems including Alpha Protocol, Resonance of Fate, The Last Story, Kingdom of Amalur: Reckoning, and more. Do these games deserve another chance? Maybe, maybe not, but they at least deserve to be remembered.
Maligned in its day, the Nintendo GameCube is now fondly remembered by Nintendo fans. But what about its RPGs? Kat and Nadia continue the Console RPG Quest by exploring the legacy of Baten Kaitos, Tales of Symphonia, Paper Mario: The Thousand Year Door and the rest of the RPGs that defined the GameCube.
Kat and Nadia sit down to review Trials of Mana remake, and in the process delve into a bigger question: Does the Mana series hold up? Nadia thinks yes, but Kat isn't so sure. The pair also delve into the Secret of Mana soundtrack, celebrate Fire Emblem's 30th anniversary, and more!
It's a great big multiplayer RPG episode as USG's Play Together Week gets underway! Kat and Nadia are joined by Mike Williams to reminisce about Final Fantasy 11, discuss the World of WarCraft: Shadowlands Alpha, and revisit Fallout 76 through its new Wastelanders update. Is it finally worth returning to Fallout 76? The Blood God crew weighs in! Plus: We're introducing a brand new segment this week!
Special guests Steve Bowling of GameXplain and Alex Donaldson of VG247 join Kat to discuss Final Fantasy 7 Remake's unique ending, and what might come next [10:35 to 57:00 if you want to avoid spoilers]. Then Nadia returns to ponder whether Xenogears and Suikoden 2 should get remakes, talk about quests that can be completed without violence, and compare the Switch's current RPG library to that of the 3DS.
Senior Guides Writer Jake Green joins Kat for a non-spoiler review discussion of Final Fantasy 7 Remake! They talk about what it gets right (the characters and soundtrack), where it suffers (the padding), and whether it lives up to all the hopes, dreams, and speculation of the past 15 years. Don't worry, this episode has NO SPOILERS. Read our review here: https://www.usgamer.net/articles/final-fantasy-7-remake-review
MinnMax's Ben Hanson joins Kat and Nadia as a special guest to remember the awkwardness that was Square's direct to video era. From Advent Children to Crisis Core, the trio recount the good and bad of the compilation, and wonder whether it deserves any sort of mention in Final Fantasy 7 Remake. Plus: Nadia's Bravely Default 2 impressions!
With Persona 5 Royal just a week away, Nadia, Eric, Hirun, and Caty get together for a spoiler-filled and in-depth conversation about the original game. They discuss Persona 5's history; social links; amazing soundtrack, and whether or not the ending ultimately works. Also, Nadia and Hirun chime in with a bit of (not as spoiler-filled) chatter about Persona 5 Royal. Does Persona 5 still hold up after three years? Listen and decide for yourself!
Which RPGs have the best intros? Kat and Nadia talk through the introductory sequences in some of the best RPGs ever made, and why they work and don't work. Why does Final Fantasy 7's opening hit so hard? What about Mass Effect 2? The pair explain what a really good intro can do for a story, and all the ways that a bad one can sap an otherwise good RPG's momentum.
It's a Mailbag of the Blood God this week as Kat and Nadia tackle all of your biggest questions! This week's questions include:
- Why do RPG protagonists always seem to use swords?
- What are the Blood God's commandments for succeeding in RPGs?
- Why are airships so awesome?
- Do we feel guilty over dropping an especially long RPG?
- What are some of our favorite examples of customization in an RPG?
- What JRPGs would we recommend to someone who grew up with PC RPGs like Baldur's Gate?
The Console RPG Quest continues with our exploration of the PlayStation 2, just in time for its 20th anniversary! We talk about its incredibly deep library of RPGs; the rise of companies like NIS and Level-5, and classics like Final Fantasy 10 and Persona 3. Plus, Kat recently got a chance to check out Final Fantasy 7 Remake and Baldur's Gate 3, and she has lots of thoughts! Get ready because we've got a huge podcast for you this month!
This week's episode tackles the tropes that Kat and Nadia love (and hate) to see in RPGs. From customizable characters to sewer levels; flowery monologues to confusion status effects, Kat and Nadia talk about the elements that draw their attention, and the elements that immediately turn them off. It's a discussion that delves deep into some of the key components of the RPG genre, and game design in general, and will hopefully get you thinking about the elements you love to hate and see in games as well. Don't miss out!
Former 1UP/EGM writer Shane Bettenhausen returns to talk about the Dreamcast's RPG legacy, the greatness of Phantasy Star Online and Skies of Arcadia, and its sneaky interesting catalog of import RPGs. Plus, staff writer Hirun Cryer drops by to discuss the new Fire Emblem: Three Houses DLC, Persona 5 Royal, and more!
Having chosen the best RPGs of the 2010s, Kat and Nadia conclude by taking a closer look at where JRPGs stand as the new decade gets underway. They talk about what the return to consoles have meant for the genre; the proliferation of cheap and accessible graphics technology, and the sneaky importance of Steam. Plus, Kat has some hot takes about the Vita. Check it out!