Guest Steve Tramer joins Kat and Jeremy to talk Roguelikes on the occasion of the release of Etrian Mystery Dungeon in the latest episode of our RPG podcast. What makes a good Roguelike? Why are Roguelikes suddenly so prevalent? And where should a curious newcomer get started? The answers lie within! (Answers contingent on successful item check).
GamesBeat editor Jason Wilson and writer Rowan Kaiser join Kat to break down Obsidian's love letter to the Infinity Engine RPG. Does the style still hope up after all these years? Or is Pillars of Eternity's appeal less than eternal?
Polygon's Phil Kollar joins Bob and Kat to discuss From Software's exciting new dungeon crawler, as well as the Souls series itself. Does Bloodborne live up to the Souls series' lofty reputation? Or has the novelty started to wear off?
Nine years and a name change after its first announcement, Final Fantasy XV finally has a demo. Does it live up to expectations? Kat and Jeremy analyze Episode Duscae, then hop into another long-awaited Final Fantasy release - Final Fantasy Type-0 HD. When they're finished, stick around to find out which version of Final Fantasy VI you should be playing, and more.
Kat, Bob, and Jeremy inaugurate the "Canon of the Blood God," where they decide whether to add Final Fantasy VI to the canon. Plus, Kat interviews Robert Boyd, creator of the upcoming retro-styled RPG Cosmic Star Heroine. Bonus: A quick mailbag!
Richard Garriott offers an update on Shroud of the Avatar as well as some of his philosophy on game design in this special episode for GDC 2015. Plus, Cliffhanger's Jan Wagner speaks frankly on the challenges of developing Shadowrun Online (now Shadowrun Chronicles) using money from Kickstarter.
Kat, Bob, and Jeremy kick off the very first episode of USgamer's new RPG podcast with the age old question, "What exactly is an RPG?" You know, aside from a miserable pile of secrets? We explore the ingredients of a good RPG, the importance of a good story, and more.