Mike and Kat discuss map design, crazy King Garon, and the difference between Birthright and Conquest in their in-depth review of Fire Emblem Fates. Afterward, Nadia explains to Kat why she ended up digging Project X Zone 2.
Can an RPG succeed on mobile? Has Breath of Fire held up in the years since its 2016 heyday? Kat and Nadia ponder these questions and more as Breath of Fire 3 and Final Fantasy IX make their triumphant return. Plus: The mailbag returns!
Stiv Tramer returns to discuss the possibility of an official localization for Mother 3, then delves deep into the nature of narrative in RPGs. What are the different types of RPG stories? What are some of the tools that developers use to craft a good RPG story? And what are some of our favorite stories? We answer all of these questions and more as we take a deep dive into RPG narratives.
GamesBeat's Jason Wilson joins Kat to discuss the merits of Square Enix's latest foray into the Monster Hunter genre, then Bob drops by to share this thoughts on Mario & Luigi: Paper Jam and Dragon's Dogma: Dark Arisen.
Red Hook Studios designer Tyler Sigman talks about how the art and design of Darkest Dungeon has come together over the past year, as well where his new RPG stands at release and where it's going. Read more at USgamer.
Elliot Gay returns to talk about the RPGs that are big in Japan, including SMT x Fire Emblem and Odin Sphere. We also cover what's coming out for the rest of the year, and go more in depth with Trails of Cold Steel.
What are the most intriguing RPGs of 2016? Bob and Mike join Kat to discuss Persona 5, Final Fantasy XV, and all the rest of the most exciting RPGs of the new year.
What are the best RPGs of 2015? What were our main takeaways from this year in roleplaying games? Bob, Mike, Kat, and newcomer Nadia Oxford all share their thoughts on what has been a packed year for our favorite genre.
This past weekend brought with it a ton of RPG news, and Bob and Kat are here to review it alongside special guest John Learned. What does the gang think about Final Fantasy VII going episodic? Can Ni No Kuni 2 improve on the original? And what does The Old Hunters mean for Bloodborne? All this and more as we barrel toward the end of 2015.
Polygon's Phil Kollar is back to help Kat recount the journey from Xenogears to Xenoblade Chronicles X, then the two break down the latest from Tetsuya Takahashi and Monolith Soft. We also have another question of the week! Which RPG have we invested the most time into? Kat and Phil discuss.
Kat and Bob are joined by Polygon's Phil Kollar to discuss Fallout 4's opening, the sometimes confusing mechanics, and the case of the missing Dogmeat. Then, Kat and Bob lament the death of the mid-range JRPG developers following the demise of Imageepoch while cheering the return of Valkyria Chronicles.
Dragon Quest VII and VIII for Nintendo 3DS have finally been confirmed for North America! Jeremy and Kat have lots of thoughts on that and Nintendo's other news. Then, XSEED's Jessica Chavez joins us to share her adventures in localized Legend of Heroes: Trails in the Sky SC, her favorite characters, and the challenge of working with a Japanese story.
Steve Tramer returns to discuss the high points and low points of Bethesda RPGs over the years and the one way RPGs as a whole can improve. Plus: We're giving away a free copy of Fallout 4 on Xbox One! Listen to find out how to get your copy.
Jason Wilson joins Kat to discuss the new Dungeons & Dragons MMORPG Sword Coast Legends and the console port of Divinity: Original Sin. Plus: We announce the winner of our Dragon Quest Heroes Slime Collector's Edition!
Mike joins Kat to discuss his review of Tales of Zestiria, then Kat and Bob determine whether Dragon Quest Heroes does justice to one of the best RPG franchises ever. Bonus: A Yo-kai Watch discussion, plus details on an upcoming giveaway!
USgamer contributor John Learned joins Kat to discuss what he learned about the localization of Final Fantasy XII in his recent interview, with some added discussion about Legend of Legacy and the new Witcher 3 expansion.
Mike Williams joins Kat to discuss Disgaea 5, the difficult challenges facing NIS, and what he likes to see in a tactical RPG.
Kat and Bob delve into the most curious RPG since Earthbound in Undertale, then jump into Persona 4: Dancing All Night before taking a belated look at the RPGs that came out of TGS.
Jaz joins Kat to talk about the evolution of Destiny, what the expansion fixes, and what can still be improved. Do the RPG elements work now, or is it still a confusing mess of random systems? Here are our final thoughts on The Taken King.
Steve Tramer returns to talk Shadowrun Hong Kong and the delay of Persona 5, with Kat musing on Xenoblade Chronicles X and ranting about Destiny: The Taken King. Bonus: A random Metal Gear Solid 5 conversation!
Stay Awhile and Listen and Dungeon H@cks author David Craddock joins Kat to talk about the story behind Diablo II's tumultuous development, the earliest days of Roguelikes, and as always, what makes a game an RPG.
Elliot Gay returns to share his thoughts on Fire Emblem Fates and other recent Japanese RPGs. What's the difference between Birthright and Conquest? How does it compare to Awakening? You can find the answers here!
With USgamer's Best 15 Games Since 2000 list now complete, Kat convenes the crew to talk about the best RPGs on the list. Jaz and Mike drop by to reminisce about World of WarCraft, then Bob once again shares his undying love for Dark Souls. Plus: Honorable mentions!
Bob and Steve join Kat to discuss the evolution of turn-based RPGs, their appeal versus real-time combat, and the news that the Final Fantasy VII remake's gameplay is in for "dramatic changes." What does turn-based combat mean in the modern era? The crew is here to find out.
On the heels of several interesting RPG announcements, Jeremy Parish checks in to share his thoughts on Dragon Quest XI, Final Fantasy Explorers, and the Odin Sphere remake.