Doc Burford returns to review Pillars of Eternity 2 with Kat. How does the sequel to Obsidian's cult favorite isometric RPG stack up to the original? Find out in this spoiler-free discussion! Plus, Kat and Doc wax poetic over Dragon Age: Origins, preview Disco Elysium, and ponder how to make detective RPGs work.
Kat is officially back! And she and Nadia celebrate by talking Pokemon leaks, the first hands-on with Kingdom Hearts 3, and SMT Strange Journey Redux! Can you believe that Kingdom Hearts 3 is actually coming out? We can't either!
Kat's on vacation for a few seconds more, so it's Anthony and Nadia again, along with special guest John Learned! This week, the trio talks about the excellent features John wrote for USgamer about Final Fantasy XII and Vagrant Story's localizations [4:00], the big news about Nintendo Switch Online and how it might pertain to RPGs [8:45], and what we hope to see at Square-Enix's E3 2018 press conference [22:10] before launching into our main topic: The gem that is Castlevania: Aria of Sorrow [43:46].
Kat had the nerve to take a vacation, so Nadia drags out a ghost-editor from her history as a freelancer, Anthony John Agnello, and orders him to co-host this week. They talk about old times before diving into the sad state of game preservation and how the Wii U's diminishing presence is adding to the problem [5:20]. Then Anthony wonders if Montreal Eidos working on the Shadow of the Tomb Raider means we'll never see a Deus Ex game again (and Nadia proves how alert she is by mixing up Eidos and Ubisoft) [15:20]. The duo celebrate the beautiful RPG / beat-em-up hybrid, Dragon's Crown Pro, featuring the peerless art of the mad god George Kamitami [36:20] before launching into their wish list of untouchable RPGs that are lost to the future [43:20].